Shotbeak Games

Archive for the ‘Indie’ category

So, I’ve been away the whole week, so I haven’t been able to do THAT much work on Roach Toaster 2.
The previous (testing) version was released (a few weeks ago) to test the new campaign following Guert’s Grind.
It was riddled with stupid bugs that basically didn’t allow you to save and load properly unless you [...]

I am in a hurry (which kinda beats the purpose of writing this). I am leaving for the next week, so I am doing the devblog today instead of Sunday.
So, this week, I managed to get a new prototype of the campaign of RT2 done. It has 8 levels (including a boss). It is kinda [...]

To me it is very exciting to be apart of the indie game development community at the moment, and it is largely a result of the awesome bunch of people at TIGERsauce, uhh, I meant TIGSource. For the uninformed it stands for The Independent Gaming Source.
They bring about the vibe that games is all about [...]

Considering that I am reinstigating a devblog of some sort, I’ll start it off with a brief history of how it started and where it’s gone and where it is (hopefully) going.
Roach Toaster 2 is the sequel to Roach Toaster 1 (what??). My intention with this game was to take the awesome stuff from Roach [...]

I like GRINDING!

December 1st, 2007

A prolific master of feedback, aka Guert from the TIGSOURCE forums, grinded my upcoming turn-based shoot-em-up called Roach Toaster 2.
What is a grind? A Grind is an in-depth (often brutal) feedback to a game, hence the name “grind”. To me there is not a thing like “brutal” feedback. Any feedback with a decent backing is [...]

I like finding where people come from to my site. The obvious places are links on websites, my signature on forums, etc. The other neat thing is to see what people typed in Google to stumble upon my website!
This month, someone typed in “Star Wars medichlorines” and apparently saw a link to my site and [...]

A fellow South African indie developer has launched their first foray into the shareware market. They have a track record for producing awesome games. The Retrotoast team in the past won 2 highly esteemed SA game development competitions.
After the previous big competition a publisher picked them up and they have released their game, called [...]

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