Geez, I’ve been so awesomely busy with uni this year that I have kinda slacked down on devving (note: none at all). So yeah, I am still busy with uni and I don’t think I’ll continue devving soon. I am itching to dev something, but I can’t because, I am don’t have my PC in [...]
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Yes, issue 20 of the awesome Dev.Mag has arrived and its our biggest issue yet! We keep going from strength to strength.
It has tons of reviews, and other game dev related paraphernalia! Get it while its hot!
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On another note, you’ve probably wondered where I’ve been (or not…). Well, university started and the first week was [...]
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Since RT2 has taken up such a substantial part of my life, I have decided to refrain from “feature creeping” and trying to make it perfect and get the game done and out by 30 April 2007.
So, I drew up a relatively “easy” plan to finish Roach Toaster 2.
Milestone 1 is the completion of the [...]
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Well, 2007 has certainly been an awesome year for gaming and indie gaming. The standard has risen tremendously.
As for me (Shotbeak Games), 2007 has been fairly slow. I originally intended to have Roach Toaster 2 finished around May/June. Well, as you can see, it didn’t turn out that way. As previously said, I decided to [...]
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On a quick sidenote. I felt very creative yesterday. It was nice.
On to main post:
I bought me an Xbox-360 controller today. I don’t have an Xbox-360 though. I am gearing up for DBP 2008. This time I am going to make a game that works with the controller so that it will have a better [...]
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This week I managed to get no devtime in. I was very busy for several reasons, but I think the main reason is because I am scaling down on the development of RT2.
I was kinda hoping (when I started back in 2006) that I would finish it in 2007. Well, 2007 is coming to an [...]
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Well well. Dev.Mag Issue 19 has finally arrived.
It is jam packed with game dev goodies, including and interview with Bit-Blot, creators of the splendid Aquaria!
Enjoy.
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