Shotbeak Games

2007: A retrospect.

December 30th, 2007

Well, 2007 has certainly been an awesome year for gaming and indie gaming. The standard has risen tremendously.

As for me (Shotbeak Games), 2007 has been fairly slow. I originally intended to have Roach Toaster 2 finished around May/June. Well, as you can see, it didn’t turn out that way. As previously said, I decided to set RT2 aside for the long-term (it will be finished eventually).

In June, I managed to learn XNA & C# and complete a remake of Roach Toaster 1 for Dream. Build. Play. I didn’t attain a finalist position, but I am already gearing up for DBP 2008.

In that time (June/July), I was porting Roach Toaster from XNA to Java for a school project. With 2 days left to go, I decided it just wouldn’t work. So, I managed to churn out a java game called Cyberjam in 2 days.

In other areas of creativity, I set up a MySpace page for my music. I also set up a DeviantArt account for my art.

I also decided to change the theme. (yay?)

I have only 1 established goal for 2008 regarding game development, and that is to enter Dream. Build. Play 2008 (and win).

Anyway, for those few people that read my blog (thanks), I’ll see you on the flip-side.

Keep Toasting.

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