Shotbeak Games

So I started with XNA.

May 27th, 2007

I finally managed to get XNA and to be honest. It rocks. Although I have not had much experience outside of Game Maker, Java and web-based languages, I managed to pick it up real quickly. It seems to be very versatile!
I decided to get XNA for the Dream.Build.Play compo. Since I cant continue with the [...]

I want hype! SC2 style!

May 21st, 2007

Hype… The bane of the gaming world. Every gamer has been taken up in “hype” and sadly been very dissapointed when the end product arrives.
As I sit here, I can feel the hype for Starcraft 2 flowing around me like medichlorines in the Force.
Each moment it grows ever stronger. I am tempted to say, “I [...]

I know most of you has played Popcap’s latest game Peggle Deluxe. It is extremely addictive and fun, etc.
Another thing that oozes out of it despite everyone’s drool at watching a ball bounce everywhere, is Peggle’s impeccable polish!
I mean, most indie devs dream of having the time and patience to polish a game to death [...]

Game.Dev site launches!

May 12th, 2007

Our wholesome South African Game.Dev community that started in Jan 2005 has grown a lot!
We are paving the way for game development in South Africa. Lots of things have been happening. Mindset, a company that provides educational shows, liked our spririt and will be distributing Dev.Mag to schools!
Anyway, Game.Dev has finally launced a site!
You can [...]

So… yeah. As some might know, I write for Dev.Mag. A South African online game development magazine. We have been growing substantially! We have already hit 7gb+ downloads this month!
Anyway, a few issues back (issue 7 to be exact), I interviewed Introversion. On their DEFCON site, they have this “media exposure” section. HERE.
If you browse [...]

My 1st paycheck!

May 2nd, 2007

So, as some might know, I contribute to Dev.Mag. It is an online game dev magazine free to anyone!
I forgot to post last time, but Issue 11 and Issue 12 of Dev.Mag has already been released! Get it here.
The highlights of those issues include I-Imagine’s history (South Africa’s first licenced developer) + an interview with [...]

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