Shotbeak Games

Damn you XNA!

April 27th, 2007

So there I was happily gallivanting the web, when I stumbled upon “Dream. Build. Play.” Now, this topic has several meanings. Im too lazy to link it. Google it.
1) Damn you XNA! Dream. Build. Play. is offering a humongous prize. Damn you! Now you are forcing me to procrastinate and extend my estimated release for [...]

In response to a comment, I decided to expand more on my opinion that eCommerce providers are un-userfriendly.
Lets look at Plimus:
-Okay, I sign up. That seemed a bit too easy. I set up my payment info, which seems easy enough. I am interested in payment via wire transfer, but I have no idea what any [...]

So there I was happily browsing the net when I received an email…
It was an affiliate request! This might not seem odd, but I have not even finished Roach Toaster 2 and I already have affiliate requests. What the?
I was toying around with Plimus, looking around to how it all works, so I set up [...]

A game developer’s poem

April 18th, 2007

//Someone once asked why I enjoy game development. This is what I said. Enjoy!
Import mind.start.*;
It all begins with the mind,
{
The passion();
}
If(you’re not of those kind)
{
then it’s
not for the cash-in;
}
for(love = 0; love>infinity;love++)
{
the pleasures of creating
gaming
}
is > than anything else();
while(above is true)
{
I’ll continue
[...]

To portal or not to portal?

April 15th, 2007

Well well after my long absence, I plan to blog a bit more! My proper net connection has not arrived yet.
My precious game that I have been working on for the past 8 months is closing in on the beta stages. I have already registered the domain, and the website should be up in due [...]

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